ch1_06e_mansion_2_lod

ch1_06e_mansion_2_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 129 × 79.4 × 37.6 m and is drawn with 5,343 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ch1_06e_mansion_2 that the game draws from far away.
- Model
- ch1_06e_mansion_2_lod
- Hash
- 2420312824 (0x90430AF8)
- What it is
- low-detail (LOD) model
- Size (m)
- 129 × 79.4 × 37.6
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 7,837
- Triangles
- 5,343
- Textures
- 4
- Texture dictionary
- ch1_06e_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06e_slod1_children.ydd
- Definition file
- cityhills_01_metadata_019.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_mansion_2_lod is placed 2 times on the map, most of all in Richman. One of its places: -1798.08, 439.92, 117.65.
The map files (IPLs) that place it include ch1_06e and hei_ch1_06e.
Also placed by ch1_06e
- ch1_06e_ch1_06e_em_lod
- ch1_06e_ch1_06e_em_slod
- ch1_06e_props_combo03_07_lod
- ch1_06e_props_combo03_08_lod
- ch1_06e_props_combo03_09_lod
- ch1_06e_props_combo03_10_lod
- ch1_06e_props_combo03_11_lod
- ch1_06e_props_combo03_12_lod
- ch1_06e_props_combo03_13_lod
- ch1_06e_props_combo03_14_lod
- ch1_06e_props_combo03_15_lod
- ch1_06e_props_combo03_16_lod
local obj = CreateObject(`ch1_06e_mansion_2_lod`, coords.x, coords.y, coords.z, false, false, false)