ch1_06e_mansion_2

ch1_06e_mansion_2 is a piece of the GTA V map in Richman, from the base game. It measures 129 × 80.1 × 37.6 m and is drawn with 29,427 triangles and 56 textures, up to 110 m away. From far away the game draws ch1_06e_mansion_2_lod in its place.
- Model
- ch1_06e_mansion_2
- Hash
- 2217068635 (0x8425C85B)
- What it is
- piece
- Size (m)
- 129 × 80.1 × 37.6
- Size class
- huge
- LOD distance (m)
- 110
- Vertices
- 37,437
- Triangles
- 29,427
- Textures
- 56
- Texture dictionary
- ch1_06e_build2
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06e.rpf\ch1_06e_mansion_2.ydr
- Definition file
- cityhills_01_metadata_007_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_mansion_2 is placed 2 times on the map, most of all in Richman. One of its places: -1798.13, 439.70, 117.66.
The map files (IPLs) that place it include ch1_06e_strm_1 and hei_ch1_06e_strm_1.
Also placed by ch1_06e_strm_1
- prop_fnclink_08post
- prop_wall_light_16e
- prop_yaught_sofa_01
- prop_cctv_cam_03a
- prop_bench_06
- prop_aerial_01c
- prop_bbq_1
- prop_beach_lilo_01
- prop_cardbordbox_05a
- prop_chateau_table_01
- prop_fncres_09a
- prop_fncres_09gate
Models like ch1_06e_mansion_2
- ch1_06e_mansion_1
- ch1_06e_mansion_3
- ch1_06e_mansion_4
- ch1_06e_mansion_dtl
- ch1_06e_mansion_dtl_b
- ch1_06e_mansion_dtl_c
local obj = CreateObject(`ch1_06e_mansion_2`, coords.x, coords.y, coords.z, false, false, false)