GTA Explorer

ch1_06d_emissive_a_lod

ch1_06d_emissive_a_lod, a low-detail (LOD) model of the GTA V map in Richman Glen

ch1_06d_emissive_a_lod is a low-detail (LOD) model of the GTA V map in Richman Glen, from the base game. It measures 24.4 × 21.6 × 2.91 m and is drawn with 40 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_06d_emissive_a that the game draws from far away.

Model
ch1_06d_emissive_a_lod
Hash
1650904865 (0x6266CF21)
What it is
low-detail (LOD) model
Size (m)
24.4 × 21.6 × 2.91
Size class
huge
LOD distance (m)
400
Vertices
76
Triangles
40
Textures
1
Texture dictionary
0x8ad357d9
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06d.rpf\ch1_06d_emissive_a_lod.ydr
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06d_emissive_a_lod is placed 2 times on the map, most of all in Richman Glen. One of its places: -1888.72, 644.75, 130.81.

The map files (IPLs) that place it include ch1_06d and hei_ch1_06d.

Also placed by ch1_06d

local obj = CreateObject(`ch1_06d_emissive_a_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…