ch1_06c_emissive_lod

ch1_06c_emissive_lod is a low-detail (LOD) model of the GTA V map in Vinewood Hills, from the base game. It measures 27.4 × 20.4 × 2.50 m and is drawn with 142 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ch1_06c_emissive that the game draws from far away.
- Model
- ch1_06c_emissive_lod
- Hash
- 2948257240 (0xAFBAD5D8)
- What it is
- low-detail (LOD) model
- Size (m)
- 27.4 × 20.4 × 2.50
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 242
- Triangles
- 142
- Textures
- 1
- Texture dictionary
- 0x2a7c7497
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06c.rpf\ch1_06c_emissive_lod.ydr
- Definition file
- cityhills_01_metadata_020.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06c_emissive_lod is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1982.06, 641.32, 122.87.
The map files (IPLs) that place it include ch1_06c and hei_ch1_06c.
Also placed by ch1_06c
- 0x619e1936
- 0xf242edef
- ch1_06c_gasstationslod
- ch1_06c_land_slod
- ch1_06c_props_combo03_01_lod
- ch1_06c_props_combo03_02_lod
- ch1_06c_props_combo03_04_lod
- ch1_06c_props_combo03_05_lod
- ch1_06c_props_combo03_06_lod
- ch1_06c_props_combo03_07_lod
- ch1_06c_props_combo03_slod
- ch1_06c_props_combo04_04_lod
local obj = CreateObject(`ch1_06c_emissive_lod`, coords.x, coords.y, coords.z, false, false, false)