GTA Explorer

ch1_06b_props_combo16_slod

ch1_06b_props_combo16_slod, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_06b_props_combo16_slod is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 150 × 111 × 59.3 m and is drawn with 74 triangles and 1 texture, up to 1,200 m away.

Model
ch1_06b_props_combo16_slod
Hash
2387718327 (0x8E51B0B7)
What it is
super-low-detail (SLOD) model
Size (m)
150 × 111 × 59.3
Size class
huge
LOD distance (m)
1200
Vertices
148
Triangles
74
Textures
1
Texture dictionary
ch1_lod_0106_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0106_slod2_children.ydd
Definition file
cityhills_01_metadata_013.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06b_props_combo16_slod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2171.51, 766.92, 181.73.

The map files (IPLs) that place it include ch1_06b and hei_ch1_06b.

Also placed by ch1_06b

Models like ch1_06b_props_combo16_slod

local obj = CreateObject(`ch1_06b_props_combo16_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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