ch1_06b_roadart_01_lod

ch1_06b_roadart_01_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 17.5 × 65.8 × 10.2 m and is drawn with 343 triangles and 1 texture, up to 240 m away. It is the lower-detail copy of ch1_06b_roadart_01 that the game draws from far away.
- Model
- ch1_06b_roadart_01_lod
- Hash
- 2069853531 (0x7B5F755B)
- What it is
- low-detail (LOD) model
- Size (m)
- 17.5 × 65.8 × 10.2
- Size class
- huge
- LOD distance (m)
- 240
- Vertices
- 735
- Triangles
- 343
- Textures
- 1
- Texture dictionary
- ch1_06b_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06b.rpf\ch1_06b_roadart_01_lod.ydr
- Definition file
- cityhills_01_metadata_013.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06b_roadart_01_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2145.06, 380.59, 135.30.
The map files (IPLs) that place it include ch1_06b and hei_ch1_06b.
Also placed by ch1_06b
- 0x45774078
- 0x783593fa
- 0xa3d44326
- 0xc572a9f3
- 0xc7c6f8d8
- 0xcb665dbf
- ch1_06b_land_slod
- ch1_06b_props_combo09_01_lod
- ch1_06b_props_combo09_02_lod
- ch1_06b_props_combo09_03_lod
- ch1_06b_props_combo09_04_lod
- ch1_06b_props_combo09_05_lod
Models like ch1_06b_roadart_01_lod
local obj = CreateObject(`ch1_06b_roadart_01_lod`, coords.x, coords.y, coords.z, false, false, false)