GTA Explorer

ch1_04b_vinetrck_02_lod

ch1_04b_vinetrck_02_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_04b_vinetrck_02_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 203 × 161 × 49.2 m and is drawn with 1,480 triangles and 4 textures, up to 500 m away. It is the lower-detail copy of ch1_04b_vinetrck_02 that the game draws from far away.

Model
ch1_04b_vinetrck_02_lod
Hash
2356144033 (0x8C6FE7A1)
What it is
low-detail (LOD) model
Size (m)
203 × 161 × 49.2
Size class
huge
LOD distance (m)
500
Vertices
1,130
Triangles
1,480
Textures
4
Texture dictionary
ch1_04b_land_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04b_slod_01_children.ydd
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_vinetrck_02_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1733.60, 2334.85, 53.40.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

Models like ch1_04b_vinetrck_02_lod

local obj = CreateObject(`ch1_04b_vinetrck_02_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…