ch1_04b_vinetrck_02

ch1_04b_vinetrck_02 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 203 × 161 × 49.2 m and is drawn with 1,726 triangles and 8 textures, up to 299 m away. From far away the game draws ch1_04b_vinetrck_02_lod in its place.
- Model
- ch1_04b_vinetrck_02
- Hash
- 492179642 (0x1D5610BA)
- What it is
- piece
- Size (m)
- 203 × 161 × 49.2
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 1,364
- Triangles
- 1,726
- Textures
- 8
- Texture dictionary
- ch1_04b_vineyard1
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_vinetrck_02.ydr
- Definition file
- cityhills_01_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_vinetrck_02 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1733.60, 2334.85, 53.36.
The map files (IPLs) that place it include ch1_04b_long_0 and hei_ch1_04b_long_0.
Also placed by ch1_04b_long_0
- prop_palm_med_01a
- prop_streetlight_12a
- ch1_04b_bdec_07g
- ch1_04b_cardetails
- ch1_04b_cliff_07
- ch1_04b_cliff_dcl_01
- ch1_04b_cliff_dcl_05
- ch1_04b_cliff_dcl_06
- ch1_04b_cliff_dcl_08
- ch1_04b_cliff_dcl_09
- ch1_04b_cliff_dcl_10
- ch1_04b_cliff_dcl_11
Models like ch1_04b_vinetrck_02
local obj = CreateObject(`ch1_04b_vinetrck_02`, coords.x, coords.y, coords.z, false, false, false)