GTA Explorer

ch1_04b_vineland01_lod

ch1_04b_vineland01_lod, a low-detail (LOD) model of the GTA V map in Tongva Hills

ch1_04b_vineland01_lod is a low-detail (LOD) model of the GTA V map in Tongva Hills, from the base game. It measures 166 × 173 × 52.5 m and is drawn with 5,088 triangles and 24 textures, up to 500 m away. It is the lower-detail copy of ch1_04b_vineland01 that the game draws from far away.

Model
ch1_04b_vineland01_lod
Hash
3291002933 (0xC428B835)
What it is
low-detail (LOD) model
Size (m)
166 × 173 × 52.5
Size class
huge
LOD distance (m)
500
Vertices
3,353
Triangles
5,088
Textures
24
Texture dictionary
ch1_04b_land_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04b_slod_01_children.ydd
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_vineland01_lod is placed 2 times on the map, most of all in Tongva Hills. One of its places: -1624.81, 2264.45, 64.49.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

Models like ch1_04b_vineland01_lod

local obj = CreateObject(`ch1_04b_vineland01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…