ch1_04b_refprox038_ch

ch1_04b_refprox038_ch is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 9.86 × 11.1 × 4.04 m and is drawn with 1 triangle, up to 8 m away.
- Model
- ch1_04b_refprox038_ch
- Hash
- 857475009 (0x331C07C1)
- What it is
- piece
- Size (m)
- 9.86 × 11.1 × 4.04
- Size class
- large
- LOD distance (m)
- 8
- Vertices
- 3
- Triangles
- 1
- Texture dictionary
- ch1_04b_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_refprox038_ch.ydr
- Definition file
- cityhills_01_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_refprox038_ch is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1459.10, 2542.87, 8.80.
The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.
Also placed by ch1_04b_strm_1
- prop_fnccorgm_02c
- prop_fnccorgm_01a
- prop_bollard_02c
- prop_rub_trolley02a
- prop_fnccorgm_01b
- prop_fnccorgm_02a
- prop_keg_01
- prop_rub_boxpile_09
- prop_rub_planks_02
- prop_rub_tyre_01
- prop_alarm_01
- prop_bin_07a
Models like ch1_04b_refprox038_ch
- ch1_04b_bdec_07g
- ch1_04b_cliff_07
- ch1_04b_cliff_dcl_01
- ch1_04b_cliff_dcl_14
- ch1_04b_cliff_dcl_15
- ch1_04b_land_e
- ch1_04b_landa
- ch1_04b_landb
- ch1_04b_refproc_ch
- ch1_04b_refprox026_ch
- ch1_04b_refprox036_ch
- ch1_04b_refprox037_ch
local obj = CreateObject(`ch1_04b_refprox038_ch`, coords.x, coords.y, coords.z, false, false, false)