ch1_03_land_002_lod

ch1_03_land_002_lod is a low-detail (LOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 218 × 299 × 54.9 m and is drawn with 12,523 triangles and 21 textures, up to 500 m away. It is the lower-detail copy of ch1_03_land_002 that the game draws from far away.
- Model
- ch1_03_land_002_lod
- Hash
- 4049290986 (0xF15B46EA)
- What it is
- low-detail (LOD) model
- Size (m)
- 218 × 299 × 54.9
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 9,102
- Triangles
- 12,523
- Textures
- 21
- Texture dictionary
- ch1_03_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_03_slodbase_nocrunch_2_children.ydd
- Definition file
- cityhills_01_metadata_020.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_land_002_lod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3073.04, 2029.06, 13.86.
The map files (IPLs) that place it include ch1_03 and hei_ch1_03.
Also placed by ch1_03
- 0x9d4cf6ec
- ch1_03_land_dc05_lod
- ch1_03_props_veg07_01_lod
- ch1_03_props_veg07_02_lod
- ch1_03_props_veg07_03_lod
- ch1_03_props_veg07_slod
- ch1_03_props_veg08_01_lod
- ch1_03_props_veg08_02_lod
- ch1_03_props_veg08_03_lod
- ch1_03_props_veg08_slod
- ch1_03_props_veg09_01_lod
- ch1_03_props_veg09_03_lod
Models like ch1_03_land_002_lod
local obj = CreateObject(`ch1_03_land_002_lod`, coords.x, coords.y, coords.z, false, false, false)