ch1_02_housewoodfnt

ch1_02_housewoodfnt is a building of the GTA V map in Banham Canyon, from the base game. It measures 40.2 × 20.7 × 17.6 m and is drawn with 7,744 triangles and 51 textures, up to 68 m away. From far away the game draws ch1_02_housewoodfnt_lod in its place.
- Model
- ch1_02_housewoodfnt
- Hash
- 3811018437 (0xE32786C5)
- What it is
- building
- Size (m)
- 40.2 × 20.7 × 17.6
- Size class
- huge
- LOD distance (m)
- 68
- Vertices
- 10,164
- Triangles
- 7,744
- Textures
- 51
- Texture dictionary
- ch1_02_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_housewoodfnt.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_housewoodfnt is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3046.11, 525.68, 7.62.
The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.
Also placed by ch1_02_strm_2
- prop_pot_plant_01a
- prop_roofvent_05b
- prop_roofvent_12a
- prop_beer_bar
- prop_paints_can03
- prop_patio_lounger_2
- prop_garden_chimes_01
- prop_oilcan_01a
- prop_paints_can01
- prop_satdish_s_01
- prop_satdish_s_02
- prop_boxpile_08a
Models like ch1_02_housewoodfnt
- ch1_02_12
- ch1_02_armco_left001
- ch1_02_armco_left001b
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00100
- ch1_02_blends_00101
- ch1_02_blends_00102
- ch1_02_blg02cloth01
- ch1_02_build_02
local obj = CreateObject(`ch1_02_housewoodfnt`, coords.x, coords.y, coords.z, false, false, false)