ch1_02_gnd_02_railsb_lod

ch1_02_gnd_02_railsb_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 16.1 × 7.11 × 1.19 m and is drawn with 140 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of ch1_02_gnd_02_railsb that the game draws from far away.
- Model
- ch1_02_gnd_02_railsb_lod
- Hash
- 695708120 (0x2977A9D8)
- What it is
- low-detail (LOD) model
- Size (m)
- 16.1 × 7.11 × 1.19
- Size class
- large
- LOD distance (m)
- 250
- Vertices
- 248
- Triangles
- 140
- Textures
- 1
- Texture dictionary
- ch1_02_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_gnd_02_railsb_lod.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_gnd_02_railsb_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3105.34, 339.73, 7.10.
The map files (IPLs) that place it include ch1_02_long_0 and hei_ch1_02_long_0.
Also placed by ch1_02_long_0
- prop_metal_plates01
- prop_patio_lounger_2
- prop_roofpipe_02
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00101
- ch1_02_ch1_emissive_ch1_02_06
- ch1_02_ch1_road01
- ch1_02_foam_01
- ch1_02_foam_02
- ch1_02_gnd_02_rails
Models like ch1_02_gnd_02_railsb_lod
- ch1_02_blg02cloth01
- ch1_02_build_02
- ch1_02_build_02_planks
- ch1_02_build_02_rails
- ch1_02_build_02_stepsa
- ch1_02_build_02_stepsb
- ch1_02_buildl_79
- ch1_02_buildl_79_rails
- ch1_02_cloth_01
- ch1_02_cloth_02
- ch1_02_cloth_03
- ch1_02_cloth32
local obj = CreateObject(`ch1_02_gnd_02_railsb_lod`, coords.x, coords.y, coords.z, false, false, false)