GTA Explorer

ch1_02_gnd_02_railsb_lod

ch1_02_gnd_02_railsb_lod, a low-detail (LOD) model of the GTA V map in Banham Canyon

ch1_02_gnd_02_railsb_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 16.1 × 7.11 × 1.19 m and is drawn with 140 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of ch1_02_gnd_02_railsb that the game draws from far away.

Model
ch1_02_gnd_02_railsb_lod
Hash
695708120 (0x2977A9D8)
What it is
low-detail (LOD) model
Size (m)
16.1 × 7.11 × 1.19
Size class
large
LOD distance (m)
250
Vertices
248
Triangles
140
Textures
1
Texture dictionary
ch1_02_build
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_gnd_02_railsb_lod.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_gnd_02_railsb_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3105.34, 339.73, 7.10.

The map files (IPLs) that place it include ch1_02_long_0 and hei_ch1_02_long_0.

Also placed by ch1_02_long_0

Models like ch1_02_gnd_02_railsb_lod

local obj = CreateObject(`ch1_02_gnd_02_railsb_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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