bt1_04_mall_emit03

bt1_04_mall_emit03 is an emissive (light) mesh of the GTA V map in Burton, from title update 2. It measures 2.95 × 12.0 × 2.47 m and is drawn with 10 triangles and 1 texture, up to 195 m away. From far away the game draws bt1_04_mall_emit03_lod in its place.
- Model
- bt1_04_mall_emit03
- Hash
- 2695115770 (0xA0A433FA)
- What it is
- emissive (light) mesh
- Size (m)
- 2.95 × 12.0 × 2.47
- Size class
- large
- LOD distance (m)
- 195
- Vertices
- 18
- Triangles
- 10
- Textures
- 1
- Texture dictionary
- bt1_04_emit
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_mall_emit03.ydr
- Definition file
- sunset_metadata_002_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_04_mall_emit03 is placed 3 times on the map, most of all in Burton. One of its places: -190.09, -235.43, 55.18.
The map files (IPLs) that place it include apa_bt1_04_long_0, bt1_04_long_0 and hei_bt1_04_long_0.
Also placed by apa_bt1_04_long_0
- bt1_04_block_dtl02
- bt1_04_block_dtl03
- bt1_04_cloth1
- bt1_04_eastglass01
- bt1_04_glassframe01
- bt1_04_glassframe02
- bt1_04_glue_01
- bt1_04_glue_02
- bt1_04_glue_03
- bt1_04_mall01
- bt1_04_mall01_dt01
- bt1_04_mall02
Models like bt1_04_mall_emit03
local obj = CreateObject(`bt1_04_mall_emit03`, coords.x, coords.y, coords.z, false, false, false)