GTA Explorer

bt1_04_mall_emit02

bt1_04_mall_emit02, an emissive (light) mesh of the GTA V map in Burton

bt1_04_mall_emit02 is an emissive (light) mesh of the GTA V map in Burton, from title update 2. It measures 135 × 62.1 × 10.9 m and is drawn with 76 triangles and 2 textures, up to 185 m away. From far away the game draws bt1_04_mall_emit02_lod in its place.

Model
bt1_04_mall_emit02
Hash
2448070279 (0x91EA9687)
What it is
emissive (light) mesh
Size (m)
135 × 62.1 × 10.9
Size class
huge
LOD distance (m)
185
Vertices
98
Triangles
76
Textures
2
Texture dictionary
bt1_04_emit
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_mall_emit02.ydr
Definition file
sunset_metadata_002_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_04_mall_emit02 is placed 3 times on the map, most of all in Burton. One of its places: -178.15, -146.76, 54.77.

The map files (IPLs) that place it include apa_bt1_04_long_0, bt1_04_long_0 and hei_bt1_04_long_0.

Also placed by apa_bt1_04_long_0

Models like bt1_04_mall_emit02

local obj = CreateObject(`bt1_04_mall_emit02`, coords.x, coords.y, coords.z, false, false, false)

 

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