bt1_04_glassframe02

bt1_04_glassframe02 is a glass or window of the GTA V map in Burton, from title update 2. It measures 0.05 × 40.7 × 15.3 m and is drawn with 272 triangles and 3 textures, up to 160 m away.
- Model
- bt1_04_glassframe02
- Hash
- 2228567924 (0x84D53F74)
- What it is
- glass or window
- Size (m)
- 0.05 × 40.7 × 15.3
- Size class
- huge
- LOD distance (m)
- 160
- Vertices
- 544
- Triangles
- 272
- Textures
- 3
- Texture dictionary
- bt1_04_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_04.rpf\bt1_04_glassframe02.ydr
- Definition file
- sunset_metadata_002_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_04_glassframe02 is placed 3 times on the map, most of all in Burton. One of its places: -128.96, -230.83, 59.19.
The map files (IPLs) that place it include apa_bt1_04_long_0, bt1_04_long_0 and hei_bt1_04_long_0.
Also placed by apa_bt1_04_long_0
- bt1_04_block_dtl02
- bt1_04_block_dtl03
- bt1_04_cloth1
- bt1_04_eastglass01
- bt1_04_glassframe01
- bt1_04_glue_01
- bt1_04_glue_02
- bt1_04_glue_03
- bt1_04_mall01
- bt1_04_mall01_dt01
- bt1_04_mall02
- bt1_04_mall03
Models like bt1_04_glassframe02
- bt1_04_block_dtl01
- bt1_04_block_dtl01b
- bt1_04_block_dtl01int
- bt1_04_block_dtl02
- bt1_04_block_dtl03
- bt1_04_burton_subwaybits
- bt1_04_burton_subwayshell
- bt1_04_carparkbitsint2
- bt1_04_carparkbitsint3
- bt1_04_carparkint_reflect
- bt1_04_carparkint1
- bt1_04_carparkint1bits
local obj = CreateObject(`bt1_04_glassframe02`, coords.x, coords.y, coords.z, false, false, false)