GTA Explorer

bt1_03_emissive_lod

bt1_03_emissive_lod, a low-detail (LOD) model of the GTA V map in Burton

bt1_03_emissive_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 73.0 × 87.0 × 21.8 m and is drawn with 170 triangles and 2 textures, up to 250 m away. It is the lower-detail copy of bt1_03_emissive that the game draws from far away.

Model
bt1_03_emissive_lod
Hash
1569361646 (0x5D8A8EEE)
What it is
low-detail (LOD) model
Size (m)
73.0 × 87.0 × 21.8
Size class
huge
LOD distance (m)
250
Vertices
340
Triangles
170
Textures
2
Texture dictionary
bt1_03_emissive_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_03_emissive_slod_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_03_emissive_lod is placed 3 times on the map, most of all in Burton. One of its places: -338.78, -253.11, 33.91.

The map files (IPLs) that place it include apa_bt1_03, bt1_03 and hei_bt1_03.

Also placed by apa_bt1_03

local obj = CreateObject(`bt1_03_emissive_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…