GTA Explorer

bt1_02_building01_lod

bt1_02_building01_lod, a low-detail (LOD) model of the GTA V map in Burton

bt1_02_building01_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 103 × 123 × 38.9 m and is drawn with 5,511 triangles and 5 textures, up to 300 m away. It is the lower-detail copy of bt1_02_building01 that the game draws from far away.

Model
bt1_02_building01_lod
Hash
1333971118 (0x4F82C8AE)
What it is
low-detail (LOD) model
Size (m)
103 × 123 × 38.9
Size class
huge
LOD distance (m)
300
Vertices
8,817
Triangles
5,511
Textures
5
Texture dictionary
bt1_02_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_02_slod1_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_02_building01_lod is placed 3 times on the map, most of all in Burton. One of its places: -412.80, -148.20, 58.12.

The map files (IPLs) that place it include apa_bt1_02, bt1_02 and hei_bt1_02.

Also placed by apa_bt1_02

Models like bt1_02_building01_lod

local obj = CreateObject(`bt1_02_building01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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