GTA Explorer

bt1_01_slod1

bt1_01_slod1, a super-low-detail (SLOD) model of the GTA V map in Burton

bt1_01_slod1 is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 142 × 80.4 × 19.8 m and is drawn with 1,142 triangles and 2 textures, up to 500 m away.

Model
bt1_01_slod1
Hash
1316623763 (0x4E7A1593)
What it is
super-low-detail (SLOD) model
Size (m)
142 × 80.4 × 19.8
Size class
huge
LOD distance (m)
500
Vertices
1,823
Triangles
1,142
Textures
2
Texture dictionary
ss1_lod_bt_01_02_03_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\ss1_lod_bt_01_02_03_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_01_slod1 is placed 3 times on the map, most of all in Burton. One of its places: -477.63, -55.00, 45.61.

The map files (IPLs) that place it include apa_bt1_01, bt1_01 and hei_bt1_01.

Also placed by apa_bt1_01

Models like bt1_01_slod1

local obj = CreateObject(`bt1_01_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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