bt1_01_slod1

bt1_01_slod1 is a super-low-detail (SLOD) model of the GTA V map in Burton, from title update 2. It measures 142 × 80.4 × 19.8 m and is drawn with 1,142 triangles and 2 textures, up to 500 m away.
- Model
- bt1_01_slod1
- Hash
- 1316623763 (0x4E7A1593)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 142 × 80.4 × 19.8
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,823
- Triangles
- 1,142
- Textures
- 2
- Texture dictionary
- ss1_lod_bt_01_02_03_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\ss1_lod_bt_01_02_03_children.ydd
- Definition file
- sunset_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_01_slod1 is placed 3 times on the map, most of all in Burton. One of its places: -477.63, -55.00, 45.61.
The map files (IPLs) that place it include apa_bt1_01, bt1_01 and hei_bt1_01.
Also placed by apa_bt1_01
Models like bt1_01_slod1
- bt1_01_alleydts01
- bt1_01_alleydts02
- bt1_01_alleystuff01
- bt1_01_alleystuff02
- bt1_01_build7
- bt1_01_build7_cltha
- bt1_01_build7_clthb
- bt1_01_build7_clthbb
- bt1_01_build7_cn
- bt1_01_build7_cnb
- bt1_01_build7_ovl
- bt1_01_build91
local obj = CreateObject(`bt1_01_slod1`, coords.x, coords.y, coords.z, false, false, false)