GTA Explorer

bh1_rdsect_01_r2_01_lod

bh1_rdsect_01_r2_01_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_rdsect_01_r2_01_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 140 × 154 × 5.98 m and is drawn with 1,617 triangles and 18 textures, up to 300 m away. It is the lower-detail copy of bh1_rdsect_01_r2_01 that the game draws from far away.

Model
bh1_rdsect_01_r2_01_lod
Hash
4288778834 (0xFFA19252)
What it is
low-detail (LOD) model
Size (m)
140 × 154 × 5.98
Size class
huge
LOD distance (m)
300
Vertices
2,517
Triangles
1,617
Textures
18
Texture dictionary
bh1_rd_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_rd_r4a_slod1_children.ydd
Definition file
beverly_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_rdsect_01_r2_01_lod is placed 2 times on the map, most of all in Richman. One of its places: -1476.05, 37.32, 53.95.

The map files (IPLs) that place it include bh1_rd and hei_bh1_rd.

Also placed by bh1_rd

Models like bh1_rdsect_01_r2_01_lod

local obj = CreateObject(`bh1_rdsect_01_r2_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…