bh1_rdsect_01_r3_02

bh1_rdsect_01_r3_02 is a road or track piece of the GTA V map in Morningwood, from title update 2. It measures 141 × 191 × 11.6 m and is drawn with 8,015 triangles and 85 textures, up to 188 m away. From far away the game draws bh1_rdsect_01_r3_02_lod in its place.
- Model
- bh1_rdsect_01_r3_02
- Hash
- 3531486098 (0xD27E3392)
- What it is
- road or track piece
- Size (m)
- 141 × 191 × 11.6
- Size class
- huge
- LOD distance (m)
- 188
- Vertices
- 9,078
- Triangles
- 8,015
- Textures
- 85
- Texture dictionary
- bh1_rd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rdsect_01_r3_02.ydr
- Definition file
- beverly_metadata_001_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rdsect_01_r3_02 is placed 2 times on the map, most of all in Morningwood. One of its places: -1449.45, -278.39, 43.60.
The map files (IPLs) that place it include bh1_rd_long_0 and hei_bh1_rd_long_0.
Also placed by bh1_rd_long_0
- prop_aircon_l_03
- prop_veg_crop_tr_02
- prop_palm_fan_03_a
- prop_aircon_m_03
- prop_billboard_05
- prop_palm_fan_03_b
- prop_palm_med_01b
- prop_palm_sm_01a
- prop_set_generator_01
- prop_billboard_04
- prop_prop_tree_01
- prop_satdish_l_01
Models like bh1_rdsect_01_r3_02
local obj = CreateObject(`bh1_rdsect_01_r3_02`, coords.x, coords.y, coords.z, false, false, false)