bh1_rdsect_01_r2_01

bh1_rdsect_01_r2_01 is a road or track piece of the GTA V map in Richman, from title update 2. It measures 140 × 156 × 6.46 m and is drawn with 13,951 triangles and 85 textures, up to 162 m away. From far away the game draws bh1_rdsect_01_r2_01_lod in its place.
- Model
- bh1_rdsect_01_r2_01
- Hash
- 3001189535 (0xB2E2849F)
- What it is
- road or track piece
- Size (m)
- 140 × 156 × 6.46
- Size class
- huge
- LOD distance (m)
- 162
- Vertices
- 14,074
- Triangles
- 13,951
- Textures
- 85
- Texture dictionary
- bh1_rd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rdsect_01_r2_01.ydr
- Definition file
- beverly_metadata_001_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rdsect_01_r2_01 is placed 2 times on the map, most of all in Richman. One of its places: -1476.06, 37.26, 54.01.
The map files (IPLs) that place it include bh1_rd_long_0 and hei_bh1_rd_long_0.
Also placed by bh1_rd_long_0
- prop_aircon_l_03
- prop_veg_crop_tr_02
- prop_palm_fan_03_a
- prop_aircon_m_03
- prop_billboard_05
- prop_palm_fan_03_b
- prop_palm_med_01b
- prop_palm_sm_01a
- prop_set_generator_01
- prop_billboard_04
- prop_prop_tree_01
- prop_satdish_l_01
Models like bh1_rdsect_01_r2_01
local obj = CreateObject(`bh1_rdsect_01_r2_01`, coords.x, coords.y, coords.z, false, false, false)