bh1_rdsect_01_r7_03

bh1_rdsect_01_r7_03 is a road or track piece of the GTA V map in Rockford Hills, from title update 2. It measures 113 × 66.6 × 5.55 m and is drawn with 5,220 triangles and 61 textures, up to 125 m away. From far away the game draws bh1_rdsect_01_r7_03_lod in its place.
- Model
- bh1_rdsect_01_r7_03
- Hash
- 2705601052 (0xA144321C)
- What it is
- road or track piece
- Size (m)
- 113 × 66.6 × 5.55
- Size class
- huge
- LOD distance (m)
- 125
- Vertices
- 5,341
- Triangles
- 5,220
- Textures
- 61
- Texture dictionary
- bh1_rd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rdsect_01_r7_03.ydr
- Definition file
- beverly_metadata_001_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_rdsect_01_r7_03 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -997.65, 362.34, 68.80.
The map files (IPLs) that place it include bh1_rd_strm_3 and hei_bh1_rd_strm_3.
Also placed by bh1_rd_strm_3
- prop_bush_med_05
- prop_sign_road_03e
- prop_elecbox_07a
- prop_fnclink_03c
- prop_sign_road_03m
- prop_sign_road_03g
- prop_traffic_03b
- prop_phonebox_03
- prop_sign_road_05e
- prop_skylight_03
- prop_skylight_06c
- prop_bin_06a
Models like bh1_rdsect_01_r7_03
- bh1_rdsect_01_r7_01
- bh1_rdsect_01_r7_01_ovly
- bh1_rdsect_01_r7_02
- bh1_rdsect_01_r7_03_ovly
- bh1_rdsect_01_r7_034
- bh1_rdsect_01_r7_04
local obj = CreateObject(`bh1_rdsect_01_r7_03`, coords.x, coords.y, coords.z, false, false, false)