bh1_48_michaels

bh1_48_michaels is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 29.4 × 37.3 × 14.9 m and is drawn with 26,322 triangles and 37 textures, up to 65 m away. From far away the game draws bh1_48_michaels_lod in its place.
- Model
- bh1_48_michaels
- Hash
- 113299972 (0x06C0D204)
- What it is
- piece
- Size (m)
- 29.4 × 37.3 × 14.9
- Size class
- huge
- LOD distance (m)
- 65
- Vertices
- 33,363
- Triangles
- 26,322
- Textures
- 37
- Texture dictionary
- bh1_48_mansion
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48_michaels.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_michaels is placed 2 times on the map, most of all in Rockford Hills. One of its places: -804.85, 176.49, 75.41.
The map files (IPLs) that place it include bh1_48_strm_0 and hei_bh1_48_strm_0.
Also placed by bh1_48_strm_0
- prop_windowbox_small
- bh1_48_planter_ref
- prop_sign_sec_02
- prop_plant_paradise_b
- prop_wall_light_16e
- prop_fnclink_03b
- prop_pot_plant_01c
- prop_fnclink_03d
- prop_forsale_lrg_01
- prop_sign_sec_01
- prop_table_08_chr
- prop_lrggate_03a
Models like bh1_48_michaels
- bh1_48_b_builda
- bh1_48_b_buildb
- bh1_48_b_decal_a
- bh1_48_b_decal_b
- bh1_48_b_decal_c
- bh1_48_b_decal_d
- bh1_48_b_decal_e
- bh1_48_b_detailsa
- bh1_48_b_detailsb
- bh1_48_b_detailsc
- bh1_48_b_detailsd
- bh1_48_b_gate1
local obj = CreateObject(`bh1_48_michaels`, coords.x, coords.y, coords.z, false, false, false)