GTA Explorer

bh1_48_michael_declc

bh1_48_michael_declc, a piece of the GTA V map in Rockford Hills

bh1_48_michael_declc is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 8.81 × 12.6 × 8.12 m and is drawn with 2,279 triangles and 9 textures, up to 65 m away.

Model
bh1_48_michael_declc
Hash
3976035192 (0xECFD7B78)
What it is
piece
Size (m)
8.81 × 12.6 × 8.12
Size class
large
LOD distance (m)
65
Vertices
2,913
Triangles
2,279
Textures
9
Texture dictionary
bh1_48_detail
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48_michael_declc.ydr
Definition file
beverly_metadata_011_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_48_michael_declc is placed 2 times on the map, most of all in Rockford Hills. One of its places: -797.80, 182.70, 75.70.

The map files (IPLs) that place it include bh1_48_strm_0 and hei_bh1_48_strm_0.

Also placed by bh1_48_strm_0

Models like bh1_48_michael_declc

local obj = CreateObject(`bh1_48_michael_declc`, coords.x, coords.y, coords.z, false, false, false)

 

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