GTA Explorer

bh1_48_mans_decal_emiss

bh1_48_mans_decal_emiss, an emissive (light) mesh of the GTA V map in Rockford Hills

bh1_48_mans_decal_emiss is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 15.6 × 22.4 × 2.64 m and is drawn with 90 triangles and 1 texture, up to 45 m away.

Model
bh1_48_mans_decal_emiss
Hash
1587966903 (0x5EA673B7)
What it is
emissive (light) mesh
Size (m)
15.6 × 22.4 × 2.64
Size class
huge
LOD distance (m)
45
Vertices
72
Triangles
90
Textures
1
Texture dictionary
bh1_48_detail
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48_mans_decal_emiss.ydr
Definition file
beverly_metadata_011_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_48_mans_decal_emiss is placed 2 times on the map, most of all in Rockford Hills. One of its places: -829.66, 181.60, 72.46.

The map files (IPLs) that place it include bh1_48_strm_0 and hei_bh1_48_strm_0.

Also placed by bh1_48_strm_0

Models like bh1_48_mans_decal_emiss

local obj = CreateObject(`bh1_48_mans_decal_emiss`, coords.x, coords.y, coords.z, false, false, false)

 

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