bh1_48_mans_decal_emiss

bh1_48_mans_decal_emiss is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 15.6 × 22.4 × 2.64 m and is drawn with 90 triangles and 1 texture, up to 45 m away.
- Model
- bh1_48_mans_decal_emiss
- Hash
- 1587966903 (0x5EA673B7)
- What it is
- emissive (light) mesh
- Size (m)
- 15.6 × 22.4 × 2.64
- Size class
- huge
- LOD distance (m)
- 45
- Vertices
- 72
- Triangles
- 90
- Textures
- 1
- Texture dictionary
- bh1_48_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48_mans_decal_emiss.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_mans_decal_emiss is placed 2 times on the map, most of all in Rockford Hills. One of its places: -829.66, 181.60, 72.46.
The map files (IPLs) that place it include bh1_48_strm_0 and hei_bh1_48_strm_0.
Also placed by bh1_48_strm_0
- prop_windowbox_small
- bh1_48_planter_ref
- prop_sign_sec_02
- prop_plant_paradise_b
- prop_wall_light_16e
- prop_fnclink_03b
- prop_pot_plant_01c
- prop_fnclink_03d
- prop_forsale_lrg_01
- prop_sign_sec_01
- prop_table_08_chr
- prop_lrggate_03a
Models like bh1_48_mans_decal_emiss
- bh1_48_mans_decal_1
- bh1_48_mans_decal_2
- bh1_48_mans_decal_3
- bh1_48_mans_decal_4ay
- bh1_48_mans_decal_em2
- bh1_48_mans_decal_pool
local obj = CreateObject(`bh1_48_mans_decal_emiss`, coords.x, coords.y, coords.z, false, false, false)