bh1_47_em_a_slod

bh1_47_em_a_slod is a super-low-detail (SLOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 33.3 × 31.6 × 6.35 m and is drawn with 32 triangles and 1 texture, up to 700 m away. It is the lower-detail copy of bh1_47_em_a that the game draws from far away.
- Model
- bh1_47_em_a_slod
- Hash
- 1154369589 (0x44CE4835)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 33.3 × 31.6 × 6.35
- Size class
- huge
- LOD distance (m)
- 700
- Vertices
- 64
- Triangles
- 32
- Textures
- 1
- Texture dictionary
- bh1_lod_emissive_6_21_c_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_c_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_em_a_slod is placed 2 times on the map, most of all in GWC and Golfing Society. One of its places: -1190.24, 291.62, 72.49.
The map files (IPLs) that place it include bh1_47 and hei_bh1_47.
Also placed by bh1_47
Models like bh1_47_em_a_slod
local obj = CreateObject(`bh1_47_em_a_slod`, coords.x, coords.y, coords.z, false, false, false)