bh1_47_slod1

bh1_47_slod1 is a super-low-detail (SLOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 93.8 × 111 × 15.6 m and is drawn with 2,765 triangles and 2 textures, up to 500 m away.
- Model
- bh1_47_slod1
- Hash
- 1016227318 (0x3C9265F6)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 93.8 × 111 × 15.6
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 4,444
- Triangles
- 2,765
- Textures
- 2
- Texture dictionary
- bh1_lod_44_47_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_44_47_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_slod1 is placed 2 times on the map, most of all in GWC and Golfing Society. One of its places: -1135.77, 338.31, 70.55.
The map files (IPLs) that place it include bh1_47 and hei_bh1_47.
Also placed by bh1_47
Models like bh1_47_slod1
- bh1_47_base_01
- bh1_47_bld02
- bh1_47_bld02_bal1
- bh1_47_bld02_bal2
- bh1_47_bld02_dec_01
- bh1_47_bld02_dec_02
- bh1_47_bld02_dec_03
- bh1_47_bld02_dec_04
- bh1_47_bld02_dec_06
- bh1_47_bld02_dec_07
- bh1_47_bld02_dtl01
- bh1_47_bld02_fg01
local obj = CreateObject(`bh1_47_slod1`, coords.x, coords.y, coords.z, false, false, false)