GTA Explorer

bh1_47_burnt_slod

bh1_47_burnt_slod, a super-low-detail (SLOD) model of the GTA V map in GWC and Golfing Society

bh1_47_burnt_slod is a super-low-detail (SLOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 25.0 × 16.9 × 12.2 m and is drawn with 306 triangles and 2 textures, up to 500 m away.

Model
bh1_47_burnt_slod
Hash
2254034096 (0x8659D4B0)
What it is
super-low-detail (SLOD) model
Size (m)
25.0 × 16.9 × 12.2
Size class
huge
LOD distance (m)
500
Vertices
461
Triangles
306
Textures
2
Texture dictionary
bh1_47_ipl_slod1
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_47.rpf\bh1_47_burnt_slod.ydr
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_47_burnt_slod is placed 1 time on the map, in GWC and Golfing Society. It stands at: -1255.39, 309.33, 47.53.

The map files (IPLs) that place it include bh1_47_joshhse_burnt_lod.

Also placed by bh1_47_joshhse_burnt_lod

Models like bh1_47_burnt_slod

local obj = CreateObject(`bh1_47_burnt_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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