bh1_47_em_a_lod

bh1_47_em_a_lod is a low-detail (LOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 49.9 × 49.9 × 11.6 m and is drawn with 152 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_47_em_a that the game draws from far away.
- Model
- bh1_47_em_a_lod
- Hash
- 3971684053 (0xECBB16D5)
- What it is
- low-detail (LOD) model
- Size (m)
- 49.9 × 49.9 × 11.6
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 294
- Triangles
- 152
- Textures
- 1
- Texture dictionary
- 0x751ba2ea
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_47_em_a_slod_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_em_a_lod is placed 2 times on the map, most of all in GWC and Golfing Society. One of its places: -1188.77, 291.69, 74.24.
The map files (IPLs) that place it include bh1_47 and hei_bh1_47.
Also placed by bh1_47
local obj = CreateObject(`bh1_47_em_a_lod`, coords.x, coords.y, coords.z, false, false, false)