bh1_36_grnd_06_lod

bh1_36_grnd_06_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 70.4 × 88.6 × 8.23 m and is drawn with 2,759 triangles and 3 textures, up to 250 m away. It is the lower-detail copy of bh1_36_grnd_06 that the game draws from far away.
- Model
- bh1_36_grnd_06_lod
- Hash
- 985844178 (0x3AC2C9D2)
- What it is
- low-detail (LOD) model
- Size (m)
- 70.4 × 88.6 × 8.23
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 3,782
- Triangles
- 2,759
- Textures
- 3
- Texture dictionary
- bh1_36_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_36_slod1_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_36_grnd_06_lod is placed 2 times on the map, most of all in Richman. One of its places: -1566.17, 96.50, 59.36.
The map files (IPLs) that place it include bh1_36 and hei_bh1_36.
Also placed by bh1_36
Models like bh1_36_grnd_06_lod
local obj = CreateObject(`bh1_36_grnd_06_lod`, coords.x, coords.y, coords.z, false, false, false)