bh1_36_grnd_01_lod

bh1_36_grnd_01_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 81.4 × 75.0 × 7.10 m and is drawn with 2,371 triangles and 3 textures, up to 250 m away. It is the lower-detail copy of bh1_36_grnd_01 that the game draws from far away.
- Model
- bh1_36_grnd_01_lod
- Hash
- 1526789822 (0x5B00F6BE)
- What it is
- low-detail (LOD) model
- Size (m)
- 81.4 × 75.0 × 7.10
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 3,104
- Triangles
- 2,371
- Textures
- 3
- Texture dictionary
- bh1_36_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_36b_slod1_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_36_grnd_01_lod is placed 2 times on the map, most of all in Richman. One of its places: -1485.21, 129.47, 54.10.
The map files (IPLs) that place it include bh1_36 and hei_bh1_36.
Also placed by bh1_36
Models like bh1_36_grnd_01_lod
local obj = CreateObject(`bh1_36_grnd_01_lod`, coords.x, coords.y, coords.z, false, false, false)