bh1_46_mansion01_detail_4

bh1_46_mansion01_detail_4 is a detail piece of the GTA V map in Rockford Hills, from title update 2. It measures 16.1 × 15.7 × 6.37 m and is drawn with 792 triangles and 3 textures, up to 30 m away.
- Model
- bh1_46_mansion01_detail_4
- Hash
- 2225900163 (0x84AC8A83)
- What it is
- detail piece
- Size (m)
- 16.1 × 15.7 × 6.37
- Size class
- large
- LOD distance (m)
- 30
- Vertices
- 1,168
- Triangles
- 792
- Textures
- 3
- Texture dictionary
- bh1_46_bld
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_46.rpf\bh1_46_mansion01_detail_4.ydr
- Definition file
- beverly_metadata_019_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_46_mansion01_detail_4 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -878.05, 56.54, 50.54.
The map files (IPLs) that place it include bh1_46_strm_0 and hei_bh1_46_strm_0.
Also placed by bh1_46_strm_0
- prop_rock_3_j
- prop_rock_3_f
- prop_wall_light_16b
- prop_bench_06
- prop_bin_06a
- prop_crate_11e
- prop_fountain1
- prop_lrggate_01_pst
- prop_oilcan_01a
- prop_paper_box_02
- prop_plant_paradise_b
- prop_sign_sec_02
Models like bh1_46_mansion01_detail_4
- bh1_46_mansion01_detail_2
- bh1_46_mansion01_detail_3
- bh1_46_mansion01_detail_5
- bh1_46_mansion01_detail_6
local obj = CreateObject(`bh1_46_mansion01_detail_4`, coords.x, coords.y, coords.z, false, false, false)