bh1_30_hdg_04

bh1_30_hdg_04 is a piece of the GTA V map in Richman, from title update 2. It measures 31.6 × 21.6 × 4.30 m and is drawn with 416 triangles and 7 textures, up to 44 m away.
- Model
- bh1_30_hdg_04
- Hash
- 2058224797 (0x7AAE049D)
- What it is
- piece
- Size (m)
- 31.6 × 21.6 × 4.30
- Size class
- huge
- LOD distance (m)
- 44
- Vertices
- 586
- Triangles
- 416
- Textures
- 7
- Texture dictionary
- bh1_30_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_hdg_04.ydr
- Definition file
- beverly_metadata_004_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_30_hdg_04 is placed 2 times on the map, most of all in Richman. One of its places: -1466.70, 39.76, 53.85.
The map files (IPLs) that place it include bh1_30_strm_1 and hei_bh1_30_strm_1.
Also placed by bh1_30_strm_1
- prop_wall_light_16d
- bh1_30_irsref_pot
- prop_plant_paradise
- prop_roofvent_01b
- prop_wall_light_16b
- prop_bush_neat_06
- prop_wall_light_16a
- prop_parasol_01_down
- prop_wall_light_16c
- prop_beach_lotion_01
- prop_bush_ivy_01_r
- prop_bush_neat_05
Models like bh1_30_hdg_04
- bh1_30_hdg_01
- bh1_30_hdg_02
- bh1_30_hdg_03
- bh1_30_hdg_05
- bh1_30_hdg_06
- bh1_30_hdg_07
- bh1_30_hdg_08
- bh1_30_hdg_09
- bh1_30_hdg_10
- bh1_30_hdg_11
- bh1_30_hdg_12
- bh1_30_hdg_13
local obj = CreateObject(`bh1_30_hdg_04`, coords.x, coords.y, coords.z, false, false, false)