GTA Explorer

bh1_22_emissivesign

bh1_22_emissivesign, an emissive (light) mesh of the GTA V map in Rockford Hills

bh1_22_emissivesign is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 89.1 × 63.6 × 4.05 m and is drawn with 214 triangles and 2 textures, up to 132 m away.

Model
bh1_22_emissivesign
Hash
499290304 (0x1DC290C0)
What it is
emissive (light) mesh
Size (m)
89.1 × 63.6 × 4.05
Size class
huge
LOD distance (m)
132
Vertices
256
Triangles
214
Textures
2
Texture dictionary
bh1_22_build
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_22.rpf\bh1_22_emissivesign.ydr
Definition file
beverly_metadata_019_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_22_emissivesign is placed 2 times on the map, most of all in Rockford Hills. One of its places: -474.92, -351.26, 38.94.

The map files (IPLs) that place it include bh1_22_strm_0 and hei_bh1_22_strm_0.

Also placed by bh1_22_strm_0

Models like bh1_22_emissivesign

local obj = CreateObject(`bh1_22_emissivesign`, coords.x, coords.y, coords.z, false, false, false)

 

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