bh1_21_roof_lod

bh1_21_roof_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 62.4 × 44.9 × 5.00 m and is drawn with 32 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_21_roof that the game draws from far away.
- Model
- bh1_21_roof_lod
- Hash
- 4092663445 (0xF3F11695)
- What it is
- low-detail (LOD) model
- Size (m)
- 62.4 × 44.9 × 5.00
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 64
- Triangles
- 32
- Textures
- 1
- Texture dictionary
- bh1_21_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_21_slod1_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_21_roof_lod is placed 2 times on the map, most of all in Burton. One of its places: -544.67, -203.13, 50.09.
The map files (IPLs) that place it include bh1_21 and hei_bh1_21.
Also placed by bh1_21
- 0x14820333
- 0x2ee9aa94
- bh1_21_em_slod
- bh1_21_props_combo_23_lod
- bh1_21_props_combo_25_lod
- bh1_21_props_combo_slod
- bh1_21_slod1
Models like bh1_21_roof_lod
local obj = CreateObject(`bh1_21_roof_lod`, coords.x, coords.y, coords.z, false, false, false)