bh1_18_bld01_grime

bh1_18_bld01_grime is a building of the GTA V map in Rockford Hills, from title update 2. It measures 103 × 68.8 × 40.8 m and is drawn with 1,471 triangles and 5 textures, up to 100 m away.
- Model
- bh1_18_bld01_grime
- Hash
- 3526372698 (0xD2302D5A)
- What it is
- building
- Size (m)
- 103 × 68.8 × 40.8
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 1,613
- Triangles
- 1,471
- Textures
- 5
- Texture dictionary
- bh1_18
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_18.rpf\bh1_18_bld01_grime.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_18_bld01_grime is placed 2 times on the map, most of all in Rockford Hills. One of its places: -569.77, -426.08, 52.67.
The map files (IPLs) that place it include bh1_18_strm_0 and hei_bh1_18_strm_0.
Also placed by bh1_18_strm_0
- prop_aircon_s_02a
- prop_pot_plant_05c
- prop_wall_light_12a
- bh1_18_bld01_arch
- prop_fncres_01a
- prop_bollard_02b
- bh1_18_fringe_flap
- bh1_18_fringe_flap2
- bh1_18_fireescapes_ref
- bh1_18_fringe_flap3
- bh1_18_fringe_flap4
- prop_flagpole_1a
Models like bh1_18_bld01_grime
- bh1_18_bld01_arch
- bh1_18_bld01_d1
- bh1_18_bld01_d2
- bh1_18_bld01_d3
- bh1_18_bld01_glue
- bh1_18_bld01_lod
- bh1_18_bld01_superlod
local obj = CreateObject(`bh1_18_bld01_grime`, coords.x, coords.y, coords.z, false, false, false)