bh1_18_bld01_d2

bh1_18_bld01_d2 is a building of the GTA V map in Rockford Hills, from title update 2. It measures 23.6 × 39.5 × 28.5 m and is drawn with 3,710 triangles and 8 textures, up to 100 m away.
- Model
- bh1_18_bld01_d2
- Hash
- 3182856654 (0xBDB689CE)
- What it is
- building
- Size (m)
- 23.6 × 39.5 × 28.5
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 6,859
- Triangles
- 3,710
- Textures
- 8
- Texture dictionary
- bh1_18
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_18.rpf\bh1_18_bld01_d2.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_18_bld01_d2 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -570.28, -413.17, 54.07.
The map files (IPLs) that place it include bh1_18_strm_0 and hei_bh1_18_strm_0.
Also placed by bh1_18_strm_0
- prop_aircon_s_02a
- prop_pot_plant_05c
- prop_wall_light_12a
- bh1_18_bld01_arch
- prop_fncres_01a
- prop_bollard_02b
- bh1_18_fringe_flap
- bh1_18_fringe_flap2
- bh1_18_fireescapes_ref
- bh1_18_fringe_flap3
- bh1_18_fringe_flap4
- prop_flagpole_1a
Models like bh1_18_bld01_d2
- bh1_18_bld01_arch
- bh1_18_bld01_d1
- bh1_18_bld01_d3
- bh1_18_bld01_glue
- bh1_18_bld01_grime
- bh1_18_bld01_lod
- bh1_18_bld01_superlod
local obj = CreateObject(`bh1_18_bld01_d2`, coords.x, coords.y, coords.z, false, false, false)