GTA Explorer

bh1_22_emissive_22

bh1_22_emissive_22, an emissive (light) mesh of the GTA V map in Rockford Hills

bh1_22_emissive_22 is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 82.9 × 69.2 × 40.0 m and is drawn with 1,836 triangles and 1 texture, up to 132 m away. From far away the game draws bh1_22_emissive_22_lod in its place.

Model
bh1_22_emissive_22
Hash
995458348 (0x3B557D2C)
What it is
emissive (light) mesh
Size (m)
82.9 × 69.2 × 40.0
Size class
huge
LOD distance (m)
132
Vertices
3,185
Triangles
1,836
Textures
1
Texture dictionary
0xb55b539b
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_22.rpf\bh1_22_emissive_22.ydr
Definition file
beverly_metadata_019_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_22_emissive_22 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -475.65, -315.23, 67.57.

The map files (IPLs) that place it include bh1_22_strm_0 and hei_bh1_22_strm_0.

Also placed by bh1_22_strm_0

Models like bh1_22_emissive_22

local obj = CreateObject(`bh1_22_emissive_22`, coords.x, coords.y, coords.z, false, false, false)

 

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