bh1_18_bld01_arch

bh1_18_bld01_arch is a building of the GTA V map in Rockford Hills, from title update 2. It measures 6.85 × 2.42 × 7.56 m and is drawn with 927 triangles and 7 textures, up to 150 m away.
- Model
- bh1_18_bld01_arch
- Hash
- 115802712 (0x06E70258)
- What it is
- building
- Size (m)
- 6.85 × 2.42 × 7.56
- Size class
- large
- LOD distance (m)
- 150
- Vertices
- 1,384
- Triangles
- 927
- Textures
- 7
- Texture dictionary
- bh1_18
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_18.rpf\bh1_18_bld01_arch.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_18_bld01_arch is placed 28 times on the map, most of all in Rockford Hills. One of its places: -543.58, -391.85, 37.42.
The map files (IPLs) that place it include bh1_18_strm_0 and hei_bh1_18_strm_0.
Also placed by bh1_18_strm_0
- prop_aircon_s_02a
- prop_pot_plant_05c
- prop_wall_light_12a
- prop_fncres_01a
- prop_bollard_02b
- bh1_18_fringe_flap
- bh1_18_fringe_flap2
- bh1_18_fireescapes_ref
- bh1_18_fringe_flap3
- bh1_18_fringe_flap4
- prop_flagpole_1a
- prop_pot_plant_05d
Models like bh1_18_bld01_arch
- bh1_18_bld01_d1
- bh1_18_bld01_d2
- bh1_18_bld01_d3
- bh1_18_bld01_glue
- bh1_18_bld01_grime
- bh1_18_bld01_lod
- bh1_18_bld01_superlod
local obj = CreateObject(`bh1_18_bld01_arch`, coords.x, coords.y, coords.z, false, false, false)