bh1_14_slod1

bh1_14_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 117 × 105 × 27.0 m and is drawn with 1,123 triangles and 2 textures, up to 750 m away.
- Model
- bh1_14_slod1
- Hash
- 1102392553 (0x41B52CE9)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 117 × 105 × 27.0
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 1,818
- Triangles
- 1,123
- Textures
- 2
- Texture dictionary
- bh1_lod_09_13_14_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_09_13_14_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_14_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -710.74, -303.66, 47.25.
The map files (IPLs) that place it include bh1_14 and hei_bh1_14.
Also placed by bh1_14
Models like bh1_14_slod1
- bh1_14_bld1_rl
- bh1_14_build1
- bh1_14_build2
- bh1_14_build3
- bh1_14_build4
- bh1_14_cablemesh18492_thvy
- bh1_14_cablemesh18493_thvy
- bh1_14_cablemesh18494_tstd
- bh1_14_cablemesh18495_tstd
- bh1_14_cablemesh4077_tstd
- bh1_14_detail
- bh1_14_detail_1
local obj = CreateObject(`bh1_14_slod1`, coords.x, coords.y, coords.z, false, false, false)