bh1_17_em_slod

bh1_17_em_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 56.1 × 33.4 × 10.3 m and is drawn with 24 triangles and 1 texture, up to 750 m away. It is the lower-detail copy of bh1_17_em that the game draws from far away.
- Model
- bh1_17_em_slod
- Hash
- 64378721 (0x03D65761)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 56.1 × 33.4 × 10.3
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 46
- Triangles
- 24
- Textures
- 1
- Texture dictionary
- bh1_lod_emissive_6_21_b_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_b_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_17_em_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -575.49, -335.30, 43.71.
The map files (IPLs) that place it include bh1_17 and hei_bh1_17.
Also placed by bh1_17
Models like bh1_17_em_slod
local obj = CreateObject(`bh1_17_em_slod`, coords.x, coords.y, coords.z, false, false, false)