bh1_15_bld1_lod

bh1_15_bld1_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 51.6 × 61.1 × 17.2 m and is drawn with 6,772 triangles and 6 textures, up to 200 m away. It is the lower-detail copy of bh1_15_bld1 that the game draws from far away.
- Model
- bh1_15_bld1_lod
- Hash
- 2663841522 (0x9EC6FEF2)
- What it is
- low-detail (LOD) model
- Size (m)
- 51.6 × 61.1 × 17.2
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 11,391
- Triangles
- 6,772
- Textures
- 6
- Texture dictionary
- bh1_15_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_15_slod1_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_15_bld1_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -717.32, -117.30, 44.59.
The map files (IPLs) that place it include bh1_15 and hei_bh1_15.
Also placed by bh1_15
local obj = CreateObject(`bh1_15_bld1_lod`, coords.x, coords.y, coords.z, false, false, false)