bh1_13_shadowproxy

bh1_13_shadowproxy is a shadow proxy mesh of the GTA V map in Rockford Hills, from title update 2. It measures 6.42 × 14.1 × 1.40 m and is drawn with 109 triangles and 3 textures, up to 102 m away.
- Model
- bh1_13_shadowproxy
- Hash
- 662319953 (0x277A3351)
- What it is
- shadow proxy mesh
- Size (m)
- 6.42 × 14.1 × 1.40
- Size class
- large
- LOD distance (m)
- 102
- Vertices
- 187
- Triangles
- 109
- Textures
- 3
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_13.rpf\bh1_13_shadowproxy.ydr
- Definition file
- beverly_metadata_020_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_13_shadowproxy is placed 2 times on the map, most of all in Rockford Hills. One of its places: -800.57, -174.65, 36.97.
The map files (IPLs) that place it include bh1_13_strm_0 and hei_bh1_13_strm_0.
Also placed by bh1_13_strm_0
- prop_couch_sm2_07
- prop_studio_light_02
- prop_telegwall_03a
- v_corp_bk_chair1
- prop_bush_neat_02
- prop_wall_light_09a
- prop_bollard_01b
- prop_couch_lg_08
- prop_elecbox_18
- prop_pot_plant_05c
- prop_telegwall_03b
- bh1_13_alground
Models like bh1_13_shadowproxy
- bh1_13_alground
- bh1_13_alleygrdec1
- bh1_13_bh13_carshowch003
- bh1_13_build1
- bh1_13_build1_cloth
- bh1_13_build2
- bh1_13_build3
- bh1_13_build3_glass
- bh1_13_build4
- bh1_13_build4_cloth
- bh1_13_build4_cloth2
local obj = CreateObject(`bh1_13_shadowproxy`, coords.x, coords.y, coords.z, false, false, false)