bh1_11_slod1

bh1_11_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 118 × 107 × 58.1 m and is drawn with 977 triangles and 2 textures, up to 500 m away.
- Model
- bh1_11_slod1
- Hash
- 381107136 (0x16B73BC0)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 118 × 107 × 58.1
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,559
- Triangles
- 977
- Textures
- 2
- Texture dictionary
- bh1_lod_06_07_08_11_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_06_07_08_11_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_11_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -874.89, -229.28, 63.06.
The map files (IPLs) that place it include bh1_11 and hei_bh1_11.
Also placed by bh1_11
Models like bh1_11_slod1
- bh1_11__build03
- bh1_11_build01
- bh1_11_build02
- bh1_11_cablemesh27946_hvstd
- bh1_11_cablemesh27947_hvstd
- bh1_11_cablemesh27948_hvstd
- bh1_11_cablemesh27949_hvstd
- bh1_11_cablemesh27950_hvstd
- bh1_11_cablemesh30923_hvstd
- bh1_11_em
- bh1_11_em_a
- bh1_11_em_b
local obj = CreateObject(`bh1_11_slod1`, coords.x, coords.y, coords.z, false, false, false)