bh1_11_ground

bh1_11_ground is a terrain piece of the GTA V map in Rockford Hills, from title update 2. It measures 112 × 92.4 × 3.06 m and is drawn with 1,786 triangles and 19 textures, up to 120 m away. From far away the game draws bh1_11_ground_lod in its place.
- Model
- bh1_11_ground
- Hash
- 2131953521 (0x7F130771)
- What it is
- terrain piece
- Size (m)
- 112 × 92.4 × 3.06
- Size class
- huge
- LOD distance (m)
- 120
- Vertices
- 2,138
- Triangles
- 1,786
- Textures
- 19
- Texture dictionary
- bh1_11
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_11.rpf\bh1_11_ground.ydr
- Definition file
- beverly_metadata_010_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_11_ground is placed 2 times on the map, most of all in Rockford Hills. One of its places: -876.38, -231.12, 37.48.
The map files (IPLs) that place it include bh1_11_strm_0 and hei_bh1_11_strm_0.
Also placed by bh1_11_strm_0
- prop_roofvent_13a
- prop_solarpanel_03
- prop_alarm_01
- prop_bikerack_1a
- prop_bollard_02c
- prop_roofvent_10b
- prop_maxheight_01
- prop_atm_03
- prop_fire_driser_3b
- prop_roadcone02c
- bh1_11fizzibars_01
- bh1_11fizzibars_02
Models like bh1_11_ground
- bh1_11__build03
- bh1_11_build01
- bh1_11_build02
- bh1_11_cablemesh27946_hvstd
- bh1_11_cablemesh27947_hvstd
- bh1_11_cablemesh27948_hvstd
- bh1_11_cablemesh27949_hvstd
- bh1_11_cablemesh27950_hvstd
- bh1_11_cablemesh30923_hvstd
- bh1_11_em
- bh1_11_em_a
- bh1_11_em_b
local obj = CreateObject(`bh1_11_ground`, coords.x, coords.y, coords.z, false, false, false)