GTA Explorer

bh1_08_shadowmesh

bh1_08_shadowmesh, a piece of the GTA V map in Rockford Hills

bh1_08_shadowmesh is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 36.6 × 44.9 × 6.30 m and is drawn with 65 triangles and 3 textures, up to 50 m away. From far away the game draws bh1_08_shadowmesh_slod in its place.

Model
bh1_08_shadowmesh
Hash
2110457052 (0x7DCB04DC)
What it is
piece
Size (m)
36.6 × 44.9 × 6.30
Size class
huge
LOD distance (m)
50
Vertices
103
Triangles
65
Textures
3
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_08.rpf\bh1_08_shadowmesh.ydr
Definition file
beverly_metadata_012_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_08_shadowmesh is placed 2 times on the map, most of all in Rockford Hills. One of its places: -885.83, -353.38, 36.27.

The map files (IPLs) that place it include bh1_08_strm_0 and hei_bh1_08_strm_0.

Also placed by bh1_08_strm_0

Models like bh1_08_shadowmesh

local obj = CreateObject(`bh1_08_shadowmesh`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…