bh1_08_shadowmesh_slod

bh1_08_shadowmesh_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 13.9 × 17.7 × 4.83 m and is drawn with 42 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of bh1_08_shadowmesh that the game draws from far away.
- Model
- bh1_08_shadowmesh_slod
- Hash
- 3384779469 (0xC9BFA2CD)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 13.9 × 17.7 × 4.83
- Size class
- large
- LOD distance (m)
- 500
- Vertices
- 74
- Triangles
- 42
- Textures
- 1
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_08.rpf\bh1_08_shadowmesh_slod.ydr
- Definition file
- beverly_metadata_012_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_08_shadowmesh_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -885.83, -353.38, 36.27.
The map files (IPLs) that place it include bh1_08_long_0 and hei_bh1_08_long_0.
Also placed by bh1_08_long_0
Models like bh1_08_shadowmesh_slod
- ap1_01_b_roadshadow
- apa_mp_h_01_ducttape
- apa_mp_h_04_ducttape
- apa_mp_h_05_ducttape
- apa_mp_h_08_ducttape
- apa_mp_stilts_a_ducttape
- apa_mp_stilts_b_ducttape
- apa_mpa2_ducttape
- apa_mpa3_ducttape
- apa_mpa6_ducttape
- apa_mpa7__ducttape
- apa_mpapyacht_shadow_proxy
local obj = CreateObject(`bh1_08_shadowmesh_slod`, coords.x, coords.y, coords.z, false, false, false)