GTA Explorer

bh1_08_shadowmesh_slod

bh1_08_shadowmesh_slod, a super-low-detail (SLOD) model of the GTA V map in Rockford Hills

bh1_08_shadowmesh_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 13.9 × 17.7 × 4.83 m and is drawn with 42 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of bh1_08_shadowmesh that the game draws from far away.

Model
bh1_08_shadowmesh_slod
Hash
3384779469 (0xC9BFA2CD)
What it is
super-low-detail (SLOD) model
Size (m)
13.9 × 17.7 × 4.83
Size class
large
LOD distance (m)
500
Vertices
74
Triangles
42
Textures
1
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_08.rpf\bh1_08_shadowmesh_slod.ydr
Definition file
beverly_metadata_012_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_08_shadowmesh_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -885.83, -353.38, 36.27.

The map files (IPLs) that place it include bh1_08_long_0 and hei_bh1_08_long_0.

Also placed by bh1_08_long_0

Models like bh1_08_shadowmesh_slod

local obj = CreateObject(`bh1_08_shadowmesh_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…