bh1_08_revolving_door_01

bh1_08_revolving_door_01 is a piece of the GTA V map, from the base game. It measures 3.04 × 3.04 × 2.48 m and is drawn with 202 triangles and 7 textures, up to 80 m away.
- Model
- bh1_08_revolving_door_01
- Hash
- 4016397914 (0xEF655E5A)
- What it is
- piece
- Size (m)
- 3.04 × 3.04 × 2.48
- Size class
- medium
- LOD distance (m)
- 80
- Vertices
- 388
- Triangles
- 202
- Textures
- 7
- Texture dictionary
- bh1_08
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_08.rpf\bh1_08_revolving_door_01.ydr
- Definition file
- beverly_metadata_012_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is
No map file places bh1_08_revolving_door_01: scripts spawn it, or an interior’s entity set does.
Models like bh1_08_revolving_door_01
- bh1_08_bld2
- bh1_08_building01
- bh1_08_carparkcanopy
- bh1_08_cp_fizz
- bh1_08_grnd
- bh1_08_parkingdoor
- bh1_08_parkingdoor002
- bh1_08_propertyfudger
- hei_bh1_08_grnd
- hei_bh1_08_reflect
local obj = CreateObject(`bh1_08_revolving_door_01`, coords.x, coords.y, coords.z, false, false, false)