bh1_08_bld2_lod

bh1_08_bld2_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 66.9 × 36.4 × 100 m and is drawn with 4,191 triangles and 4 textures, up to 250 m away. It is the lower-detail copy of bh1_08_bld2 that the game draws from far away.
- Model
- bh1_08_bld2_lod
- Hash
- 1828238070 (0x6CF8B2F6)
- What it is
- low-detail (LOD) model
- Size (m)
- 66.9 × 36.4 × 100
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 6,048
- Triangles
- 4,191
- Textures
- 4
- Texture dictionary
- bh1_08_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_08_slod1_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_08_bld2_lod is placed 1 time on the map, in Rockford Hills. It stands at: -915.32, -375.48, 87.91.
The map files (IPLs) that place it include bh1_08.
Also placed by bh1_08
Models like bh1_08_bld2_lod
local obj = CreateObject(`bh1_08_bld2_lod`, coords.x, coords.y, coords.z, false, false, false)